![]() I tested it via original hardware, DuckStation, and MiSTer FPGA, and all work wonderfully. It’s hard to say if this was intended to be No Regret on console, since the levels are iterations of No Remorse levels, or if it’s one of the undeveloped Crusader ideas. Dated February 11, 1997, the pre-pre-alpha has interesting differences between both the original games and even the console version of No Remorse. ![]() The release today shows that there was at least some developmental effort during this period. ![]() Ports of No Remorse to the Playstation and Saturn came out in December 1996, but nothing else ever did after that. You can peruse some of the design documents of this time. It has been uploaded online for all to enjoy.įollowing the departure of Tony Zurovec from Origin Systems in late 1996, there was a bit of a scramble to keep Crusader going as both No Remorse and No Regret were financial successes for the company. It’s a wonderful day for Crusader history, as I am proud to announce the recovery and preservation of a pre-pre-alpha build of Crusader 2 for the Sony Playstation. Crusader 2 PSX Pre-Pre Alpha recovered and released
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